Learn the Vulkan API with C++

Learn the Vulkan API with C++
Learn the Vulkan API with C++ Free Download. Learn the fundamentals of the popular Vulkan API for modern graphics rendering using C++!
The Vulkan API was released in 2016 as the high-performance successor to OpenGL, and is already used in a wide range of modern graphical applications, including video games such as Doom Eternal, Red Dead Redemption 2, and Rainbow Six: Siege. If you’re looking for the most modern, high-quality graphics, then look no further than Vulkan! The Vulkan API is very new when compared to most graphics APIs out there, and so there aren’t yet that many in-depth tutorials to help you learn it. I hope to fix that with this course!

Learn the Vulkan API with C++ Description


  • Good understanding of C++
  • Graphics Theory knowledge (not mandatory but will make things significantly easier!)
  • Visual Studio and Windows are advised, however the code and theory are relevant to Mac/Linux systems, you just won’t be able to follow along 1-to-1 with IDE use!
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What you’ll learn

  • Create 3D graphical applications using C++ and the Vulkan API
  • What the Vulkan API is
  • Set up Vulkan to work on a GPU
  • Create essential Vulkan elements such as the Swapchain, Pipeline, and Command Buffers
  • Load in models from external files
  • Descriptor Sets and Push Constants (including Dynamic Uniform Buffers)
  • Implementing a Depth Buffer
  • Using Textures
  • Subpasses and Multiple Subpasses

Who this course is for:

  • People who know a bit about graphics and want to learn the latest cutting-edge graphics API.

Learn the Vulkan API with C++ Free Download

Google Drive (Public)

Content From: https://www.udemy.com/course/learn-the-vulkan-api-with-cpp/
Hau Van Vo
Hau Van Vo

Hello everyone, my name is Hau Vu, my nickname is Hau Van Vo. I created this blog to share with everyone the courses on different platforms My motto is "No pain, no gain"

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